Projectile Motion Calculator

Find how far and how high something goes when launched at an angle, ignoring air resistance.

Fractions and decimals both work.
Range
Maximum height
Time of flight
Velocity components
Impact speed
Work

Saved Calculations

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Projectile Motion Equations

vx = v cos θ   vy = v sin θ   Max height = h₀ + vy² ÷ 2g
Flight time t = (vy + √(vy² + 2gh₀)) ÷ g   Range = vx × t (= v² sin 2θ ÷ g from the ground)

Worked Example

Tips

From level ground, 45° gives the longest range. Air resistance shortens real ranges, a lot for light or fast objects.